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Armor
(Conjuration)
Level: 1
Range : Touch
Components: V, S,M
Duration: Special
Casting Time: 1 round
Area of Effect: 1 creature
Saving Throw: None
By means of this spell, the magic-user creates a magical field of force that
serves as if it were scale mail armor (AC 6). The spell has no effect on a person
already armored or a creature with Armor Class 6 or better. It is not cumulative
with the Shield spell, but it is cumulative with Dexterity and, in case of
fighter/magic-users, with the shield bonus.
The Armor spell does not hinder movement or prevent spellcasting, and
adds no weight or encumbrance. It lasts until successfully dispelled or until the
wearer sustains cumulative damage totaling greater than 8 points per level
of the caster. It is important to note that the armor does not absorb this damage.
The armor merely grants an AC of 6; the wearer still suffers full damage
from any successful attacks. Thus, the wearer might suffer 8 points of damage
from an attack, then several minutes later sustain an additional 1 point of
damage. Unless the spell were cast by a magic-user of 2nd level or higher, it
would be dispelled at this time. Until it is dispelled, the Armor spell grants the
wearer full benefits of the Armor Class gained . The material component is a
piece of finely cured leather that has been blessed by a cleric.
Unofficial errata
Page 175: Armor
"It is not cumulative with the Shield spell,"
There is no Shield spell. The spell referenced is "Magic Shield".
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