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Fireball, Sidewinder Factor 1
(Evocation)
Level: 1
Range: 1 mile maximum
Duration: 1 rd.llevel
Area of Effect: 10 ft. radius
Components: V,S,M
Casting Time: 1 segment
Saving Throw: 1/2
The Sidewinder Fireball is similar to the Skipping Betty Fireball (d4 per caster level) except that
it uses d6-4 for damage instead of d4 and the range of the Fireball is only 100
feer per level of the caster. Thus each range increment is 100 feet. The spell
range is further reduced by 10 feet per degree if the air temperatuce is less than
32° Fahrenheit.
Potential targets also need not be in the 45 degree firing arc from the front
of the caster. Additionally, the terrain need not be level as the Sidewinder
Fireball can maneuver around obstructions and even hit an object hidden
behind a wall, for example. The somatic gestures necessary for casting this
spell include a side winding motion made with the caster's arms. The material
components are a tiny ball of bat guano and some sulfur.
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