Phantasmal Fireball
(Illusion/Phantasm)
Level: 1
Range: 60 yds. + 10 yds./level
Components: V,S,M
Duration: Instantaneous
Casting Time: 1 segment
Area of Effect: 20 ft. radius
Saving Throw: Special

This spell creates the illusion of a Fireball (see the 3rd level spell Fireball). The illusion is visual, thermal and auditory (but not olfactory) and affects all believing creatures that view it. Undead are immune. Damage dealt to those affected equals 1d6 per level of the caster. Saving throws for illusions are explained under "Illusions" in Chapter 10: Magic.

Creatures that disbelieve the illusion see it for what it is and add +4 to associates' saving throws if this knowledge can be communicated effectively. Creatures believing the illusion are subject to its effects (again, as explained in Chapter 10). The GM must rule on the effectiveness of this spell. The material component of the spell is a bit of singed fleece.