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Bind
(Enchantment)
Level: 2
Range: 30 yards
Duration: I rd./level
Area of Effect: 50 ft. + 5 ft./level
Components: V, S, M
Casting Time: 2 segments
Saving Throw: None
When this spell is employed, the magic-user can command any nonliving
ropelike object, including string, yarn, cord, line, rope or even a cable. The
spell affects 50 feet of normal rope (with a 1 inch diameter), plus 5 feet per
caster level. This length is reduced by 50% for every additional inch of thickness
and increased by 50% for each half-inch less. The possible commands are
coil (form a neat, coiled stack), coil & knot, loop, loop & knot, tie & knot and
the reverses of all of the above (uncoil, etc.).
One command can be given each round. The rope can only enwrap a creature
or an object within 1 foot of it - it does not snake outward - so it must
be thrown or hurled near the intended target. Note rhar the rope itself, and
any knots tied in it, are not magical. A typical rope might be AC 6 and take 4
points of slashing damage before breaking. T he rope docs not inflict damage
of any type, but it can be used as a trip line or to entangle a single opponent
who fails a saving throw vs. spell. The material component is a ropelike object
mentioned above.
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