Bind
(Enchantment)
Level: 2
Range: 30 yards
Duration: I rd./level
Area of Effect: 50 ft. + 5 ft./level
Components: V, S, M
Casting Time: 2 segments
Saving Throw: None

When this spell is employed, the magic-user can command any nonliving ropelike object, including string, yarn, cord, line, rope or even a cable. The spell affects 50 feet of normal rope (with a 1 inch diameter), plus 5 feet per caster level. This length is reduced by 50% for every additional inch of thickness and increased by 50% for each half-inch less. The possible commands are coil (form a neat, coiled stack), coil & knot, loop, loop & knot, tie & knot and the reverses of all of the above (uncoil, etc.).

One command can be given each round. The rope can only enwrap a creature or an object within 1 foot of it - it does not snake outward - so it must be thrown or hurled near the intended target. Note rhar the rope itself, and any knots tied in it, are not magical. A typical rope might be AC 6 and take 4 points of slashing damage before breaking. T he rope docs not inflict damage of any type, but it can be used as a trip line or to entangle a single opponent who fails a saving throw vs. spell. The material component is a ropelike object mentioned above.