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Chain of Fire
(Evocation)
Level: 2
Range: 30 yards
Components: V, S, M
Duration: Special
Casting Time: 2 segments
Area of Effect: Special
Saving Throw: None
The Chain of Fire spell brings forth a blazing curtain of magical fire in the
shape of a linked chain. The chain can be shaped into a straight line up to one
10-foot square per level of the spellcaster, or a ring with a radius of up to 5 feet
+ 5 feet per two levels of experience of the magic-user. In either form, the
Chain of Fire is 6 feet high.
The Chain of Fire must be cast so that it is vertical with respect to the caster.
Both sides of the chain send forth waves of heat, inflicting ld4 points of
damage upon creatures within 10 feet and 1d2 points of damage upon those
within 20 feet. In addition, the wall inflicts 1d6 points of damage, plus 1 point
of damage per level of the spellcaster, upon any creature passing through it.
Note that attempting to catch a moving creature with a newly-created
Chain of Fire is difficult; a successful saving throw enables the creature to
avoid the chain, while its rate and direction of movement determine which
side of the created chain it is on. The Chain of Fire lasts as long as the
magic-user concentrates on maintaining it, or one round per level of experience of the magic-user, in the event he does not wish to concentrate upon
it. The material component of the spell is a chain woven out of straw or a
similar combustible.
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