Deafness
(Illusion/Phantasm)
Level: 2
Range: 60 yards
Components: V, S, M
Duration: Special
Casting Time: 2 segments
Area of Effect: 1 creature
Saving Throw: Negates

The deafness spell causes the recipient to become totally deaf and unable to hear any sounds. The victim is allowed a saving throw vs. spell. An affected creature has a -1 penalty to its surprise rolls unless its other senses are unusually keen. Deafened spellcasters have a 20% chance to miscast any spell with a verbal component. This deafness can be done away with only by means of a Dispel Magic spell or by the spellcaster. The material component of this spell is beeswax.