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Detect Evil
(Divination)
Reversible
Level: 2
Range: 0
Components: V, S
Duration: 5 rds./level
Casting Time: 2 segments
Area of Effect: 10 x 180 ft.
Saving Throw: None
This spell discovers emanations of evil (or of good in the case of the reverse
spell) from any creature, object, or area. Character alignment is not revealed
under most circumstances: characters who are strongly aligned, do not stray
from their faith and who are at least 9t h level might radiate good or evil if they
are intent upon appropriate actions. Powerful monsters, such as Ki-rin, send
forth emanations of evil or good, even if polymorphed. Aligned undead radiate
evil, for it is this power and negative force that enables them to continue
existing. An evilly cursed object or unholy water radiates evil, but a hidden
trap or an unintelligent viper does not. The degree of evil (faint, moderate,
strong, overwhelming) can be noted.
Note that clerics have a more powerful version of this spell. The spell has a
path of detection 10 feet wide and 60 yards long in the direction in which the
magic-user is facing. The magic-user must concentrate - stop, have quiet, and
intently seek to detect the aura - for at least one round to receive a reading.
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