|
Explosive Runes
(Alteration)
Level: 3
Range: Touch
Duration: Special
Area of Effect: 10-ft. radius
Components: V, S
Casting Time: 3 segments
Saving Throw: None or 1/2
By tracing these mystic runes upon a book, map, scroll, or similar object
bearing written information, the magic user prevents unauthorized persons
from reading his material. The explosive runes are difficult to detect - 5%
chance per level of magic use experience of the reader; thieves have only a 5%
chance. Trap detection by spell or magical device always finds these Runes.
When read, the Explosive Runes detonate, delivering 6d4+6 points of damage
to the reader, who gets no saving throw. A like amount, or half that if saving
throws are made, is suffered by each creature within the blast radius.
The magic-user who cast the spell, as well as any he instructs, can read the
protected writing without triggering the Runes. Likewise, the magic-user can
remove the Runes whenever desired. Others can remove them only with a successful
Dispel Magic or Erase spell. Explosive Runes otherwise last until the
spell is triggered. The item upon which the runes are placed is destroyed when
the explosion takes place, unless it is not normally subject to destruction by
magical fire (see the item saving throws in the GMG).
|