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Suggestion
(Enchantment/Charm)
Level: 3
Range: 30 yards
Components: V, M
Duration: 1 hr. + 1 hr./level
Casting Time: 3 segments
Area of Effect: 1 creature
Saving Throw: Negates
When this spell is cast by the magic-user, he influences the actions of the
chosen recipient by the utterance of a few words - phrases or a sentence or two
- suggesting a course of action desirable to the spellcaster, The creature to be
influenced must, of course, be able to understand the magic-user's suggestion
- it must be spoken in a language that the spell recipient understands.
The suggestion must be worded in such a manner as to make the action
sound reasonable; asking the creature to stab itself, throw itself onto a spear,
immolate itself, or do some other obviously harmful act automatically
negates the effect of the spell. However, a suggestion that a pool of acid was
actually pure water and that a quick dip would be refreshing is another matter.
Urging a Red Dragon to stop attacking the magic-user's party so that
the dragon and party could jointly loot a rich treasure elsewhere is likewise
a reasonable use of the spell's power. The course of action of a suggestion
can continue in effect for a considerable duration, such as in the case of the
red dragon mentioned above.
Conditions that will trigger a special action can also be specified; if the condition
is not met before the spell expires, the action will not be performed. If
the target successfully rolls its saving throw, the spell has no effect. Note that
a very reasonable suggestion causes the saving throw to be made with a penalty
(such as - 1, -2, etc.) at the discretion of the GM. Undead are not subject to
Suggestion.
The material components of this spell are a snake's tongue and either a bit
of honeycomb or a drop of sweet oil.
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