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Fear
(Illusion/Phantasm)
Level: 4
Range: 0
Components: V, S, M
Duration: Special
Casting Time: 4 segments
Area of Effect: 60-ft. cone, 30-ft. diameter at end, 5 ft. at base
Saving Throw: Negates
When a Fear spell is cast, the magic-user sends forth an invisible cone of terror
that causes creatures within its area of effect to turn away from the caster
and flee in panic. Affected creatures are likely to drop whatever they are holding
when struck by the spell; the base chance of this is 60% at 1st level (or at
1 Hit Die), and each level (or Hit Die) above this reduces the probability by
5%. Thus, at 10th level there is only a 15% chance, and at 13th level no
chance, of dropping items. Creatures affected by Fear flee at their fastest rate
for a number of melee rounds equal to the level of experience of the spellcaster.
Undead and creatures that successfully roll their saving throws vs. spell are
not affected. The material component of this spell is either the heart of a hen
or a white feather.
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