|
Ice Storm
(Evocation)
Level: 4
Range: 10 yds./level
Duration: Special
Area of Effect: 20 or 40 ft. radius
Components: V, S, M
Casting Time: 4 segments
Saving Throw: None
This spell can have one of two effects, at the caster's option: Either great hail
stones pound down for one round in a 40-foot-diamerer area and inflict 3d10
points of damage to any creatures within the area of effect, or driving sleet falls
in an 80-foot-diamerer area for one round per caster level. The sleet blinds
creatures within its area for the duration of the spell and causes the ground in
the area to be icy, slowing movement by 50% and making it 50% probable
that a creature trying to move in the area slips and falls. The sleet also extinguishes
torches and small fires. Note that this spell will negate a White Hot
Metal or similar spell. The material components for this spell are a pinch of
dust and a few drops of water.
|